20 January 2003

Here are all the puzzles from Mystery Hunt this weekend. The section ones were handed out in shifts over the first couple days. The first section questions had answers and weird two letter non-answers. The non-answers spelled out the phrase "take the red pill" which let you leave the matrix into reality and take the training puzzles and facility puzzles. The training puzzles let you translate certain answers from the section puzzles. The facility puzzles weren't all handed out at once, you had to solve each puzzle before you could unlock the doors from them and go into the other puzzles. Each section has a meta puzzle which uses the answers to the individual puzzles in that round, once you get all 7 metas you can get the meta-meta puzzle and start the race for the coin which required knowing the answers to the facility questions. The team I was playing for remotely (Random Hall) managed to get to the race for the coin but got beaten to the coin by another team.

If you think this sounds complicated try one of the puzzles. To give you an example of how they work, look at section 1 puzzle 4. Each of these trivia questions has an answer which has 9 letters. When you write the answers down in order the middle column spells "erererer..." giving the secret answer "er" (only round 1 puzzles had those). On the other hand, each word shares exactly one letter in the same location as the word after it. These shared letters written out spell the phrase "like movie's comic book gentlemen" which means the answer to the puzzle is "extraordinary" as in "League of Extraordinary Gentlemen" a movie coming out this fall based on a comic book. This is actually a relatively easy puzzle, i may post a harder one later if i can find one where i actually know all the steps in the logic (the good part of teams is you just pick up where they left off).

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